use crate::{
draw_target::DrawTarget,
geometry::{Dimensions, Point},
pixelcolor::PixelColor,
primitives::{
common::{ClosedThickSegmentIter, PointType, Scanline, StrokeOffset},
styled::{StyledDimensions, StyledDrawable, StyledPixels},
triangle::{scanline_iterator::ScanlineIterator, Triangle},
PrimitiveStyle, Rectangle, StrokeAlignment,
},
Pixel,
};
#[derive(Clone, Eq, PartialEq, Hash, Debug)]
pub struct StyledPixelsIterator<C> {
lines_iter: ScanlineIterator,
current_line: Scanline,
current_color: Option<C>,
fill_color: Option<C>,
stroke_color: Option<C>,
}
impl<C: PixelColor> StyledPixelsIterator<C> {
pub(in crate::primitives) fn new(primitive: &Triangle, style: &PrimitiveStyle<C>) -> Self {
let mut lines_iter = ScanlineIterator::new(
&primitive,
style.stroke_width,
StrokeOffset::from(style.stroke_alignment),
style.fill_color.is_some(),
&primitive.styled_bounding_box(style),
);
let (current_line, point_type) = lines_iter
.next()
.unwrap_or_else(|| (Scanline::new_empty(0), PointType::Stroke));
let current_color = match point_type {
PointType::Stroke => style.effective_stroke_color(),
PointType::Fill => style.fill_color,
};
Self {
lines_iter,
current_line,
current_color,
fill_color: style.fill_color,
stroke_color: style.effective_stroke_color(),
}
}
}
impl<C: PixelColor> Iterator for StyledPixelsIterator<C> {
type Item = Pixel<C>;
fn next(&mut self) -> Option<Self::Item> {
loop {
if let Some(p) = self.current_line.next() {
return Some(Pixel(p, self.current_color?));
} else {
let (next_line, next_type) = self.lines_iter.next()?;
self.current_line = next_line;
self.current_color = match next_type {
PointType::Stroke => self.stroke_color,
PointType::Fill => self.fill_color,
};
}
}
}
}
impl<C: PixelColor> StyledPixels<PrimitiveStyle<C>> for Triangle {
type Iter = StyledPixelsIterator<C>;
fn pixels(&self, style: &PrimitiveStyle<C>) -> Self::Iter {
StyledPixelsIterator::new(self, style)
}
}
impl<C: PixelColor> StyledDrawable<PrimitiveStyle<C>> for Triangle {
type Color = C;
type Output = ();
fn draw_styled<D>(
&self,
style: &PrimitiveStyle<C>,
target: &mut D,
) -> Result<Self::Output, D::Error>
where
D: DrawTarget<Color = C>,
{
if style.is_transparent() {
return Ok(());
}
for (line, kind) in ScanlineIterator::new(
&self,
style.stroke_width,
StrokeOffset::from(style.stroke_alignment),
style.fill_color.is_some(),
&self.styled_bounding_box(style),
) {
let color = match kind {
PointType::Stroke => style.effective_stroke_color(),
PointType::Fill => style.fill_color,
};
if let Some(color) = color {
let rect = line.to_rectangle();
if !rect.is_zero_sized() {
target.fill_solid(&rect, color)?;
}
}
}
Ok(())
}
}
impl<C: PixelColor> StyledDimensions<PrimitiveStyle<C>> for Triangle {
fn styled_bounding_box(&self, style: &PrimitiveStyle<C>) -> Rectangle {
if style.stroke_width < 2 || style.stroke_alignment == StrokeAlignment::Inside {
return self.bounding_box();
}
let t = self.sorted_clockwise();
let (min, max) = ClosedThickSegmentIter::new(
&t.vertices,
style.stroke_width,
StrokeOffset::from(style.stroke_alignment),
)
.fold(
(
Point::new_equal(core::i32::MAX),
Point::new_equal(core::i32::MIN),
),
|(min, max), segment| {
let bb = segment.edges_bounding_box();
(
min.component_min(bb.top_left),
max.component_max(bb.bottom_right().unwrap_or(bb.top_left)),
)
},
);
Rectangle::with_corners(min, max)
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{
geometry::Point,
mock_display::MockDisplay,
pixelcolor::{BinaryColor, Rgb565, Rgb888, RgbColor},
primitives::{Line, Primitive, PrimitiveStyleBuilder, StrokeAlignment},
transform::Transform,
Drawable,
};
#[test]
fn unfilled_no_stroke_width_no_triangle() {
let mut tri = Triangle::new(Point::new(2, 2), Point::new(4, 2), Point::new(2, 4))
.into_styled(PrimitiveStyle::with_stroke(BinaryColor::On, 0))
.pixels();
assert_eq!(tri.next(), None);
}
#[test]
fn issue_308_infinite() {
let mut display: MockDisplay<BinaryColor> = MockDisplay::new();
display.set_allow_out_of_bounds_drawing(true);
Triangle::new(Point::new(10, 10), Point::new(20, 30), Point::new(30, -10))
.into_styled(PrimitiveStyle::with_fill(BinaryColor::On))
.draw(&mut display)
.unwrap();
}
#[test]
fn it_draws_filled_strokeless_tri() {
let mut display: MockDisplay<BinaryColor> = MockDisplay::new();
Triangle::new(Point::new(2, 2), Point::new(2, 4), Point::new(4, 2))
.into_styled(PrimitiveStyle::with_fill(BinaryColor::On))
.draw(&mut display)
.unwrap();
display.assert_pattern(&[
" ", " ", " ###", " ## ", " # ", ]);
}
#[test]
fn stroke_fill_colors() {
let mut display: MockDisplay<Rgb888> = MockDisplay::new();
Triangle::new(Point::new(2, 2), Point::new(8, 2), Point::new(2, 8))
.into_styled(
PrimitiveStyleBuilder::new()
.stroke_width(1)
.stroke_color(Rgb888::RED)
.fill_color(Rgb888::GREEN)
.build(),
)
.draw(&mut display)
.unwrap();
display.assert_pattern(&[
" ",
" ",
" RRRRRRR ",
" RGGGGR ",
" RGGGR ",
" RGGR ",
" RGR ",
" RR ",
" R ",
]);
}
#[test]
fn off_screen() {
let mut display: MockDisplay<BinaryColor> = MockDisplay::new();
display.set_allow_out_of_bounds_drawing(true);
Triangle::new(Point::new(5, 5), Point::new(10, 15), Point::new(15, -5))
.into_styled(PrimitiveStyle::with_fill(BinaryColor::On))
.draw(&mut display)
.unwrap();
display.assert_pattern(&[
" #####",
" ######",
" ###### ",
" ####### ",
" ######## ",
" ######### ",
" ######## ",
" ####### ",
" ####### ",
" ###### ",
" ##### ",
" #### ",
" #### ",
" ### ",
" ## ",
" # ",
]);
}
#[test]
fn styled_off_screen_still_draws_points() {
let off_screen = Triangle::new(Point::new(10, 10), Point::new(20, 20), Point::new(30, -30))
.into_styled(PrimitiveStyle::with_fill(BinaryColor::On));
let on_screen = off_screen.translate(Point::new(0, 35));
assert!(off_screen.pixels().eq(on_screen
.pixels()
.map(|Pixel(p, col)| Pixel(p - Point::new(0, 35), col))));
}
#[test]
fn styled_stroke_equals_lines() {
let triangle = Triangle::new(Point::new(10, 10), Point::new(30, 20), Point::new(20, 25));
let styled = triangle.into_styled(PrimitiveStyle::with_stroke(BinaryColor::On, 1));
let mut tri_display: MockDisplay<BinaryColor> = MockDisplay::new();
styled.draw(&mut tri_display).unwrap();
let mut lines_display: MockDisplay<BinaryColor> = MockDisplay::new();
lines_display.set_allow_overdraw(true);
let [p1, p2, p3] = triangle.vertices;
Line::new(p1, p2)
.into_styled(PrimitiveStyle::with_stroke(BinaryColor::On, 1))
.draw(&mut lines_display)
.unwrap();
Line::new(p2, p3)
.into_styled(PrimitiveStyle::with_stroke(BinaryColor::On, 1))
.draw(&mut lines_display)
.unwrap();
Line::new(p3, p1)
.into_styled(PrimitiveStyle::with_stroke(BinaryColor::On, 1))
.draw(&mut lines_display)
.unwrap();
tri_display.assert_eq(&lines_display);
}
#[test]
fn no_stroke_overdraw() {
let triangle = Triangle::new(Point::new(10, 10), Point::new(30, 20), Point::new(20, 25));
let styled = triangle.into_styled(PrimitiveStyle::with_stroke(BinaryColor::On, 1));
let mut display: MockDisplay<BinaryColor> = MockDisplay::new();
styled.draw(&mut display).unwrap();
}
#[test]
fn bounding_box() {
let triangle = Triangle::new(Point::new(10, 10), Point::new(30, 20), Point::new(20, 25));
let styled = triangle.into_styled(PrimitiveStyle::with_stroke(BinaryColor::On, 20));
let mut display = MockDisplay::new();
styled.draw(&mut display).unwrap();
assert_eq!(display.affected_area(), styled.bounding_box());
}
#[test]
fn bounding_box_is_independent_of_colors() {
let triangle = Triangle::new(Point::new(10, 10), Point::new(30, 20), Point::new(20, 25));
let transparent = triangle.into_styled(PrimitiveStyle::<BinaryColor>::new());
let filled = triangle.into_styled(PrimitiveStyle::with_fill(BinaryColor::On));
assert_eq!(transparent.bounding_box(), filled.bounding_box(),);
}
#[test]
fn outside_rendering_missing_lines() {
let p1 = Point::new(10, 11);
let p2 = Point::new(20, 11);
let p3 = Point::new(8, 4);
let styled = Triangle::new(p1, p2, p3).into_styled(
PrimitiveStyleBuilder::new()
.stroke_alignment(StrokeAlignment::Outside)
.stroke_width(5)
.stroke_color(Rgb565::RED)
.fill_color(Rgb565::GREEN)
.build(),
);
let mut display = MockDisplay::new();
styled.draw(&mut display).unwrap();
display.assert_pattern(&[
" R ",
" RRRR ",
" RRRRRRR ",
" RRRRRRRRR ",
" RRRRRRRRRRRRR ",
" RRRRRRRRRRRRRRRR ",
" RRRRRRGRRRRRRRRRRR ",
" RRRRRGGGRRRRRRRRRR",
" RRRRRGGGGGRRRRRRRR",
" RRRRRGGGGGGRRRRRRR",
" RRRRRRGGGGGGGRRRR ",
" RRRRRRRRRRRRRRRR ",
" RRRRRRRRRRRRRRRR ",
" RRRRRRRRRRRRRRR ",
" RRRRRRRRRRRRRR ",
" RRRRRRRRRRRRRR ",
]);
}
#[test]
fn thick_stroke_only_no_overdraw() {
let p1 = Point::new(10, 11);
let p2 = Point::new(20, 11);
let p3 = Point::new(8, 4);
let styled = Triangle::new(p1, p2, p3).into_styled(
PrimitiveStyleBuilder::new()
.stroke_alignment(StrokeAlignment::Outside)
.stroke_width(5)
.stroke_color(Rgb565::RED)
.build(),
);
let mut display = MockDisplay::new();
styled.draw(&mut display).unwrap();
}
#[test]
fn inner_fill_leak() {
let p1 = Point::new(0, 20);
let p2 = Point::new(20, 0);
let p3 = Point::new(14, 24);
let styled = Triangle::new(p1, p2, p3).into_styled(
PrimitiveStyleBuilder::new()
.stroke_alignment(StrokeAlignment::Inside)
.stroke_width(5)
.stroke_color(Rgb565::RED)
.fill_color(Rgb565::GREEN)
.build(),
);
let mut display = MockDisplay::new();
styled.draw(&mut display).unwrap();
display.assert_pattern(&[
" R",
" RR",
" RR ",
" RRR ",
" RRRR ",
" RRRRR ",
" RRRRR ",
" RRRRRR ",
" RRRRRRR ",
" RRRRRRRR ",
" RRRRRRRR ",
" RRRRRRRRR ",
" RRRRRRRRRR ",
" RRRRRRRRRRR ",
" RRRRRRRRRRR ",
" RRRRRRRRRRRR ",
" RRRRRRRGRRRRR ",
" RRRRRRRGRRRRRR ",
" RRRRRRRRGRRRRR ",
" RRRRRRRRRRRRRRR ",
"RRRRRRRRRRRRRRRR ",
" RRRRRRRRRRRRRR ",
" RRRRRRRRR ",
" RRRRRR ",
" RR ",
]);
}
#[test]
fn colinear() {
let p1 = Point::new(90, 80);
let p2 = Point::new(100, 70);
let p3 = Point::new(95, 75);
let t = Triangle::new(p1, p2, p3).translate(Point::new(-85, -70));
let styled = t.into_styled(
PrimitiveStyleBuilder::new()
.stroke_alignment(StrokeAlignment::Inside)
.stroke_width(5)
.stroke_color(Rgb565::RED)
.fill_color(Rgb565::GREEN)
.build(),
);
let mut display = MockDisplay::new();
styled.draw(&mut display).unwrap();
display.assert_pattern(&[
" R",
" R ",
" R ",
" R ",
" R ",
" R ",
" R ",
" R ",
" R ",
" R ",
" R ",
]);
}
#[test]
fn colinear_lump() {
let p1 = Point::new(90, 80);
let p2 = Point::new(100, 70);
let p3 = Point::new(102, 73);
let t = Triangle::new(p1, p2, p3).translate(Point::new(-90, -70));
let styled = t.into_styled(
PrimitiveStyleBuilder::new()
.stroke_alignment(StrokeAlignment::Inside)
.stroke_width(5)
.stroke_color(Rgb565::RED)
.fill_color(Rgb565::GREEN)
.build(),
);
let mut display = MockDisplay::new();
styled.draw(&mut display).unwrap();
display.assert_pattern(&[
" R ",
" RRR ",
" RRRR ",
" RRRRRR",
" RRRRRR ",
" RRRRR ",
" RRRR ",
" RRR ",
" RRR ",
" RR ",
"R ",
]);
}
#[test]
fn colinear_lump_2() {
let p1 = Point::new(90, 80);
let p2 = Point::new(100, 70);
let p3 = Point::new(102, 73);
let t = Triangle::new(p1, p2, p3).translate(Point::new(-90, -70));
let styled = t.into_styled(
PrimitiveStyleBuilder::new()
.stroke_alignment(StrokeAlignment::Inside)
.stroke_width(5)
.stroke_color(Rgb565::RED)
.fill_color(Rgb565::GREEN)
.build(),
);
let mut display = MockDisplay::new();
styled.draw(&mut display).unwrap();
display.assert_pattern(&[
" R ",
" RRR ",
" RRRR ",
" RRRRRR",
" RRRRRR ",
" RRRRR ",
" RRRR ",
" RRR ",
" RRR ",
" RR ",
"R ",
]);
}
}