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//! An asynchronous [counting semaphore].
//!
//! A semaphore limits the number of tasks which may execute concurrently. See
//! the [`Semaphore`] type's documentation for details.
//!
//! [counting semaphore]: https://en.wikipedia.org/wiki/Semaphore_(programming)
use crate::{
loom::{
cell::UnsafeCell,
sync::{
atomic::{AtomicUsize, Ordering::*},
spin::{Mutex, MutexGuard},
},
},
util::{fmt, CachePadded, WakeBatch},
WaitResult,
};
use cordyceps::{
list::{self, List},
Linked,
};
use core::{
cmp,
future::Future,
marker::PhantomPinned,
pin::Pin,
ptr::{self, NonNull},
task::{Context, Poll, Waker},
};
use pin_project::{pin_project, pinned_drop};
#[cfg(test)]
mod tests;
/// An asynchronous [counting semaphore].
///
/// A semaphore is a synchronization primitive that limits the number of tasks
/// that may run concurrently. It consists of a count of _permits_, which tasks
/// may [`acquire`] in order to execute in some context. When a task acquires a
/// permit from the semaphore, the count of permits held by the semaphore is
/// decreased. When no permits remain in the semaphore, any task that wishes to
/// acquire a permit must (asynchronously) wait until another task has released
/// a permit.
///
/// The [`Permit`] type is a RAII guard representing one or more permits
/// acquired from a `Semaphore`. When a [`Permit`] is dropped, the permits it
/// represents are released back to the `Semaphore`, potentially allowing a
/// waiting task to acquire them.
///
/// # Fairness
///
/// This semaphore is _fair_: as permits become available, they are assigned to
/// waiting tasks in the order that those tasks requested permits (first-in,
/// first-out). This means that all tasks waiting to acquire permits will
/// eventually be allowed to progress, and a single task cannot starve the
/// semaphore of permits (provided that permits are eventually released). The
/// semaphore remains fair even when a call to `acquire` requests more than one
/// permit at a time.
///
/// # Examples
///
/// Using a semaphore to limit concurrency:
///
/// ```
/// # use tokio::task;
/// # #[tokio::main(flavor = "current_thread")]
/// # async fn test() {
/// # use std as alloc;
/// use maitake_sync::Semaphore;
/// use alloc::sync::Arc;
///
/// # let mut tasks = Vec::new();
/// // Allow 4 tasks to run concurrently at a time.
/// let semaphore = Arc::new(Semaphore::new(4));
///
/// for _ in 0..8 {
/// // Clone the `Arc` around the semaphore.
/// let semaphore = semaphore.clone();
/// # let t =
/// task::spawn(async move {
/// // Acquire a permit from the semaphore, returning a RAII guard that
/// // releases the permit back to the semaphore when dropped.
/// //
/// // If all 4 permits have been acquired, the calling task will yield,
/// // and it will be woken when another task releases a permit.
/// let _permit = semaphore
/// .acquire(1)
/// .await
/// .expect("semaphore will not be closed");
///
/// // do some work...
/// });
/// # tasks.push(t);
/// }
/// # for task in tasks { task.await.unwrap() };
/// # }
/// # test();
/// ```
///
/// A semaphore may also be used to cause a task to run once all of a set of
/// tasks have completed. If we want some task _B_ to run only after a fixed
/// number _n_ of tasks _A_ have run, we can have task _B_ try to acquire _n_
/// permits from a semaphore with 0 permits, and have each task _A_ add one
/// permit to the semaphore when it completes.
///
/// For example:
///
/// ```
/// # use tokio::task;
/// # #[tokio::main(flavor = "current_thread")]
/// # async fn test() {
/// # use std as alloc;
/// use maitake_sync::Semaphore;
/// use alloc::sync::Arc;
///
/// // How many tasks will we be waiting for the completion of?
/// const TASKS: usize = 4;
///
/// // Create the semaphore with 0 permits.
/// let semaphore = Arc::new(Semaphore::new(0));
///
/// // Spawn the "B" task that will wait for the 4 "A" tasks to complete.
/// # let b_task =
/// task::spawn({
/// let semaphore = semaphore.clone();
/// async move {
/// println!("Task B starting...");
///
/// // Since the semaphore is created with 0 permits, this will
/// // wait until all 4 "A" tasks have completed.
/// let _permit = semaphore
/// .acquire(TASKS)
/// .await
/// .expect("semaphore will not be closed");
///
/// // ... do some work ...
///
/// println!("Task B done!");
/// }
/// });
///
/// # let mut tasks = Vec::new();
/// for i in 0..TASKS {
/// let semaphore = semaphore.clone();
/// # let t =
/// task::spawn(async move {
/// println!("Task A {i} starting...");
///
/// // Add a single permit to the semaphore. Once all 4 tasks have
/// // completed, the semaphore will have the 4 permits required to
/// // wake the "B" task.
/// semaphore.add_permits(1);
///
/// // ... do some work ...
///
/// println!("Task A {i} done");
/// });
/// # tasks.push(t);
/// }
///
/// # for t in tasks { t.await.unwrap() };
/// # b_task.await.unwrap();
/// # }
/// # test();
/// ```
///
/// [counting semaphore]: https://en.wikipedia.org/wiki/Semaphore_(programming)
/// [`acquire`]: Semaphore::acquire
#[derive(Debug)]
pub struct Semaphore {
/// The number of permits in the semaphore (or [`usize::MAX] if the
/// semaphore is closed.
permits: CachePadded<AtomicUsize>,
/// The queue of tasks waiting to acquire permits.
///
/// A spinlock (from `mycelium_util`) is used here, in order to support
/// `no_std` platforms; when running `loom` tests, a `loom` mutex is used
/// instead to simulate the spinlock, because loom doesn't play nice with
/// real spinlocks.
waiters: Mutex<SemQueue>,
}
/// A [RAII guard] representing one or more permits acquired from a
/// [`Semaphore`].
///
/// When the `Permit` is dropped, the permits it represents are released back to
/// the [`Semaphore`], potentially waking another task.
///
/// This type is returned by the [`Semaphore::acquire`] and
/// [`Semaphore::try_acquire`] methods.
///
/// [RAII guard]: https://rust-unofficial.github.io/patterns/patterns/behavioural/RAII.html
#[derive(Debug)]
#[must_use = "dropping a `Permit` releases the acquired permits back to the `Semaphore`"]
pub struct Permit<'sem> {
permits: usize,
semaphore: &'sem Semaphore,
}
/// The future returned by the [`Semaphore::acquire`] method.
#[derive(Debug)]
#[pin_project(PinnedDrop)]
#[must_use = "futures do nothing unless `.await`ed or `poll`ed"]
pub struct Acquire<'sem> {
semaphore: &'sem Semaphore,
queued: bool,
permits: usize,
#[pin]
waiter: Waiter,
}
/// Errors returned by [`Semaphore::try_acquire`].
#[derive(Debug, PartialEq, Eq)]
pub enum TryAcquireError {
/// The semaphore has been [closed], so additional permits cannot be
/// acquired.
///
/// [closed]: Semaphore::close
Closed,
/// The semaphore does not currently have enough permits to satisfy the
/// request.
InsufficientPermits,
}
/// The semaphore's queue of waiters. This is the portion of the semaphore's
/// state stored inside the lock.
#[derive(Debug)]
struct SemQueue {
/// The linked list of waiters.
///
/// # Safety
///
/// This is protected by a mutex; the mutex *must* be acquired when
/// manipulating the linked list, OR when manipulating waiter nodes that may
/// be linked into the list. If a node is known to not be linked, it is safe
/// to modify that node (such as by waking the stored [`Waker`]) without
/// holding the lock; otherwise, it may be modified through the list, so the
/// lock must be held when modifying the
/// node.
queue: List<Waiter>,
/// Has the semaphore closed?
///
/// This is tracked inside of the locked state to avoid a potential race
/// condition where the semaphore closes while trying to lock the wait queue.
closed: bool,
}
#[derive(Debug)]
#[pin_project]
struct Waiter {
#[pin]
node: UnsafeCell<Node>,
remaining_permits: RemainingPermits,
}
/// The number of permits needed before this waiter can be woken.
///
/// When this value reaches zero, the waiter has acquired all its needed
/// permits and can be woken. If this value is `usize::max`, then the waiter
/// has not yet been linked into the semaphore queue.
#[derive(Debug)]
struct RemainingPermits(AtomicUsize);
#[derive(Debug)]
struct Node {
links: list::Links<Waiter>,
waker: Option<Waker>,
// This type is !Unpin due to the heuristic from:
// <https://github.com/rust-lang/rust/pull/82834>
_pin: PhantomPinned,
}
// === impl Semaphore ===
impl Semaphore {
/// The maximum number of permits a `Semaphore` may contain.
pub const MAX_PERMITS: usize = usize::MAX - 1;
const CLOSED: usize = usize::MAX;
loom_const_fn! {
/// Returns a new `Semaphore` with `permits` permits available.
///
/// # Panics
///
/// If `permits` is less than [`MAX_PERMITS`] ([`usize::MAX`] - 1).
///
/// [`MAX_PERMITS`]: Self::MAX_PERMITS
#[must_use]
pub fn new(permits: usize) -> Self {
assert!(
permits <= Self::MAX_PERMITS,
"a semaphore may not have more than Semaphore::MAX_PERMITS permits",
);
Self {
permits: CachePadded::new(AtomicUsize::new(permits)),
waiters: Mutex::new(SemQueue {
queue: List::new(),
closed: false,
}),
}
}
}
/// Returns the number of permits currently available in this semaphore, or
/// 0 if the semaphore is [closed].
///
/// [closed]: Semaphore::close
pub fn available_permits(&self) -> usize {
let permits = self.permits.load(Acquire);
if permits == Self::CLOSED {
return 0;
}
permits
}
/// Acquire `permits` permits from the `Semaphore`, waiting asynchronously
/// if there are insufficient permits currently available.
///
/// # Returns
///
/// - `Ok(`[`Permit`]`)` with the requested number of permits, if the
/// permits were acquired.
/// - `Err(`[`Closed`]`)` if the semaphore was [closed].
///
/// # Cancellation
///
/// This method uses a queue to fairly distribute permits in the order they
/// were requested. If an [`Acquire`] future is dropped before it completes,
/// the task will lose its place in the queue.
///
/// [`Closed`]: crate::Closed
/// [closed]: Semaphore::close
pub fn acquire(&self, permits: usize) -> Acquire<'_> {
Acquire {
semaphore: self,
queued: false,
permits,
waiter: Waiter::new(permits),
}
}
/// Add `permits` new permits to the semaphore.
///
/// This permanently increases the number of permits available in the
/// semaphore. The permit count can be permanently *decreased* by calling
/// [`acquire`] or [`try_acquire`], and [`forget`]ting the returned [`Permit`].
///
/// # Panics
///
/// If adding `permits` permits would cause the permit count to overflow
/// [`MAX_PERMITS`] ([`usize::MAX`] - 1).
///
/// [`acquire`]: Self::acquire
/// [`try_acquire`]: Self::try_acquire
/// [`forget`]: Permit::forget
/// [`MAX_PERMITS`]: Self::MAX_PERMITS
#[inline(always)]
pub fn add_permits(&self, permits: usize) {
if permits == 0 {
return;
}
self.add_permits_locked(permits, self.waiters.lock());
}
/// Try to acquire `permits` permits from the `Semaphore`, without waiting
/// for additional permits to become available.
///
/// # Returns
///
/// - `Ok(`[`Permit`]`)` with the requested number of permits, if the
/// permits were acquired.
/// - `Err(`[`TryAcquireError::Closed`]`)` if the semaphore was [closed].
/// - `Err(`[`TryAcquireError::InsufficientPermits`]`)` if the semaphore had
/// fewer than `permits` permits available.
///
/// [`Closed`]: crate::Closed
/// [closed]: Semaphore::close
pub fn try_acquire(&self, permits: usize) -> Result<Permit<'_>, TryAcquireError> {
trace!(permits, "Semaphore::try_acquire");
self.try_acquire_inner(permits).map(|_| Permit {
permits,
semaphore: self,
})
}
/// Closes the semaphore.
///
/// This wakes all tasks currently waiting on the semaphore, and prevents
/// new permits from being acquired.
pub fn close(&self) {
let mut waiters = self.waiters.lock();
self.permits.store(Self::CLOSED, Release);
waiters.closed = true;
while let Some(waiter) = waiters.queue.pop_back() {
if let Some(waker) = Waiter::take_waker(waiter, &mut waiters.queue) {
waker.wake();
}
}
}
fn poll_acquire(
&self,
mut node: Pin<&mut Waiter>,
permits: usize,
queued: bool,
cx: &mut Context<'_>,
) -> Poll<WaitResult<()>> {
trace!(
waiter = ?fmt::ptr(node.as_mut()),
permits,
queued,
"Semaphore::poll_acquire"
);
// the total number of permits we've acquired so far.
let mut acquired_permits = 0;
let waiter = node.as_mut().project();
// how many permits are currently needed?
let needed_permits = if queued {
waiter.remaining_permits.remaining()
} else {
permits
};
// okay, let's try to consume the requested number of permits from the
// semaphore.
let mut sem_curr = self.permits.load(Relaxed);
let mut lock = None;
let mut waiters = loop {
// semaphore has closed
if sem_curr == Self::CLOSED {
return crate::closed();
}
// the total number of permits currently available to this waiter
// are the number it has acquired so far plus all the permits
// in the semaphore.
let available_permits = sem_curr + acquired_permits;
let mut remaining = 0;
let mut sem_next = sem_curr;
let can_acquire = if available_permits >= needed_permits {
// there are enough permits available to satisfy this request.
// the semaphore's next state will be the current number of
// permits less the amount we have to take from it to satisfy
// request.
sem_next -= needed_permits - acquired_permits;
needed_permits
} else {
// the number of permits available in the semaphore is less than
// number we want to acquire. take all the currently available
// permits.
sem_next = 0;
// how many permits do we still need to acquire?
remaining = (needed_permits - acquired_permits) - sem_curr;
sem_curr
};
if remaining > 0 && lock.is_none() {
// we weren't able to acquire enough permits on this poll, so
// the waiter will probably need to be queued, so we must lock
// the wait queue.
//
// this has to happen *before* the CAS that sets the new value
// of the semaphore's permits counter. if we subtracted the
// permits before acquiring the lock, additional permits might
// be added to the semaphore while we were waiting to lock the
// wait queue, and we would miss acquiring those permits.
// therefore, we lock the queue now.
lock = Some(self.waiters.lock());
}
if let Err(actual) = test_dbg!(self.permits.compare_exchange(
test_dbg!(sem_curr),
test_dbg!(sem_next),
AcqRel,
Acquire
)) {
// the semaphore was updated while we were trying to acquire
// permits.
sem_curr = actual;
continue;
}
// okay, we took some permits from the semaphore.
acquired_permits += can_acquire;
// did we acquire all the permits we needed?
if test_dbg!(remaining) == 0 {
if !queued {
// the wasn't already in the queue, so we won't need to
// remove it --- we're done!
trace!(
waiter = ?fmt::ptr(node.as_mut()),
permits,
queued,
"Semaphore::poll_acquire -> all permits acquired; done"
);
return Poll::Ready(Ok(()));
} else {
// we acquired all the permits we needed, but the waiter was
// already in the queue, so we need to dequeue it. we may
// have already acquired the lock on a previous CAS attempt
// that failed, but if not, grab it now.
break lock.unwrap_or_else(|| self.waiters.lock());
}
}
// we updated the semaphore, and will need to wait to acquire
// additional permits.
break lock.expect("we should have acquired the lock before trying to wait");
};
if waiters.closed {
trace!(
waiter = ?fmt::ptr(node.as_mut()),
permits,
queued,
"Semaphore::poll_acquire -> semaphore closed"
);
return crate::closed();
}
// add permits to the waiter, returning whether we added enough to wake
// it.
if waiter.remaining_permits.add(&mut acquired_permits) {
trace!(
waiter = ?fmt::ptr(node.as_mut()),
permits,
queued,
"Semaphore::poll_acquire -> remaining permits acquired; done"
);
// if there are permits left over after waking the node, give the
// remaining permits back to the semaphore, potentially assigning
// them to the next waiter in the queue.
self.add_permits_locked(acquired_permits, waiters);
return Poll::Ready(Ok(()));
}
debug_assert_eq!(
acquired_permits, 0,
"if we are enqueueing a waiter, we must have used all the acquired permits"
);
// we need to wait --- register the polling task's waker, and enqueue
// node.
let node_ptr = unsafe { NonNull::from(Pin::into_inner_unchecked(node)) };
Waiter::with_node(node_ptr, &mut waiters.queue, |node| {
let will_wake = node
.waker
.as_ref()
.map_or(false, |waker| waker.will_wake(cx.waker()));
if !will_wake {
node.waker = Some(cx.waker().clone())
}
});
// if the waiter is not already in the queue, add it now.
if !queued {
waiters.queue.push_front(node_ptr);
trace!(
waiter = ?node_ptr,
permits,
queued,
"Semaphore::poll_acquire -> enqueued"
);
}
Poll::Pending
}
#[inline(never)]
fn add_permits_locked<'sem>(
&'sem self,
mut permits: usize,
mut waiters: MutexGuard<'sem, SemQueue>,
) {
trace!(permits, "Semaphore::add_permits");
if waiters.closed {
trace!(
permits,
"Semaphore::add_permits -> already closed; doing nothing"
);
return;
}
let mut drained_queue = false;
while permits > 0 && !drained_queue {
let mut batch = WakeBatch::new();
while batch.can_add_waker() {
// peek the last waiter in the queue to add permits to it; we may not
// be popping it from the queue if there are not enough permits to
// wake that waiter.
match waiters.queue.back() {
Some(waiter) => {
// try to add enough permits to wake this waiter. if we
// can't, break --- we should be out of permits.
if !waiter.project_ref().remaining_permits.add(&mut permits) {
debug_assert_eq!(permits, 0);
break;
}
}
None => {
// we've emptied the queue. all done!
drained_queue = true;
break;
}
};
// okay, we added enough permits to wake this waiter.
let waiter = waiters
.queue
.pop_back()
.expect("if `back()` returned `Some`, `pop_back()` will also return `Some`");
let waker = Waiter::take_waker(waiter, &mut waiters.queue);
trace!(?waiter, ?waker, permits, "Semaphore::add_permits -> waking");
if let Some(waker) = waker {
batch.add_waker(waker);
}
}
if permits > 0 && drained_queue {
trace!(
permits,
"Semaphore::add_permits -> queue drained, assigning remaining permits to semaphore"
);
// we drained the queue, but there are still permits left --- add
// them to the semaphore.
let prev = self.permits.fetch_add(permits, Release);
assert!(
prev + permits <= Self::MAX_PERMITS,
"semaphore overflow adding {permits} permits to {prev}; max permits: {}",
Self::MAX_PERMITS
);
}
// wake set is full, drop the lock and wake everyone!
drop(waiters);
batch.wake_all();
// reacquire the lock and continue waking
waiters = self.waiters.lock();
}
}
/// Drop an `Acquire` future.
///
/// This is factored out into a method on `Semaphore`, because the same code
/// is run when dropping an `Acquire` future or an `AcquireOwned` future.
fn drop_acquire(&self, waiter: Pin<&mut Waiter>, permits: usize, queued: bool) {
// If the future is completed, there is no node in the wait list, so we
// can skip acquiring the lock.
if !queued {
return;
}
// This is where we ensure safety. The future is being dropped,
// which means we must ensure that the waiter entry is no longer stored
// in the linked list.
let mut waiters = self.waiters.lock();
let acquired_permits = permits - waiter.remaining_permits.remaining();
// Safety: we have locked the wait list.
unsafe {
// remove the entry from the list
let node = NonNull::from(Pin::into_inner_unchecked(waiter));
waiters.queue.remove(node)
};
if acquired_permits > 0 {
self.add_permits_locked(acquired_permits, waiters);
}
}
/// Try to acquire permits from the semaphore without waiting.
///
/// This method is factored out because it's identical between the
/// `try_acquire` and `try_acquire_owned` methods, which behave identically
/// but return different permit types.
fn try_acquire_inner(&self, permits: usize) -> Result<(), TryAcquireError> {
let mut available = self.permits.load(Relaxed);
loop {
// are there enough permits to satisfy the request?
match available {
Self::CLOSED => {
trace!(permits, "Semaphore::try_acquire -> closed");
return Err(TryAcquireError::Closed);
}
available if available < permits => {
trace!(
permits,
available,
"Semaphore::try_acquire -> insufficient permits"
);
return Err(TryAcquireError::InsufficientPermits);
}
_ => {}
}
let remaining = available - permits;
match self
.permits
.compare_exchange_weak(available, remaining, AcqRel, Acquire)
{
Ok(_) => {
trace!(permits, remaining, "Semaphore::try_acquire -> acquired");
return Ok(());
}
Err(actual) => available = actual,
}
}
}
}
// === impl Acquire ===
impl<'sem> Future for Acquire<'sem> {
type Output = WaitResult<Permit<'sem>>;
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
let this = self.project();
let poll = this
.semaphore
.poll_acquire(this.waiter, *this.permits, *this.queued, cx)
.map_ok(|_| Permit {
permits: *this.permits,
semaphore: this.semaphore,
});
*this.queued = poll.is_pending();
poll
}
}
#[pinned_drop]
impl PinnedDrop for Acquire<'_> {
fn drop(self: Pin<&mut Self>) {
let this = self.project();
trace!(?this.queued, "Acquire::drop");
this.semaphore
.drop_acquire(this.waiter, *this.permits, *this.queued)
}
}
// safety: the `Acquire` future is not automatically `Sync` because the `Waiter`
// node contains an `UnsafeCell`, which is not `Sync`. this impl is safe because
// the `Acquire` future will only access this `UnsafeCell` when mutably borrowed
// (when polling or dropping the future), so the future itself is safe to share
// immutably between threads.
unsafe impl Sync for Acquire<'_> {}
// === impl Permit ===
impl Permit<'_> {
/// Forget this permit, dropping it *without* returning the number of
/// acquired permits to the semaphore.
///
/// This permanently decreases the number of permits in the semaphore by
/// [`self.permits()`](Self::permits).
pub fn forget(mut self) {
self.permits = 0;
}
/// Returns the count of semaphore permits owned by this `Permit`.
#[inline]
#[must_use]
pub fn permits(&self) -> usize {
self.permits
}
}
impl Drop for Permit<'_> {
fn drop(&mut self) {
trace!(?self.permits, "Permit::drop");
self.semaphore.add_permits(self.permits);
}
}
// === impl TryAcquireError ===
impl fmt::Display for TryAcquireError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Closed => f.pad("semaphore closed"),
Self::InsufficientPermits => f.pad("semaphore has insufficient permits"),
}
}
}
feature! {
#![feature = "core-error"]
impl core::error::Error for TryAcquireError {}
}
// === Owned variants when `Arc` is available ===
feature! {
#![feature = "alloc"]
use alloc::sync::Arc;
/// Future returned from [`Semaphore::acquire_owned()`].
///
/// This is identical to the [`Acquire`] future, except that it takes an
/// [`Arc`] reference to the [`Semaphore`], allowing the returned future to
/// live for the `'static` lifetime, and returns an [`OwnedPermit`] (rather
/// than a [`Permit`]), which is also valid for the `'static` lifetime.
#[derive(Debug)]
#[pin_project(PinnedDrop)]
#[must_use = "futures do nothing unless `.await`ed or `poll`ed"]
pub struct AcquireOwned {
semaphore: Arc<Semaphore>,
queued: bool,
permits: usize,
#[pin]
waiter: Waiter,
}
/// An owned [RAII guard] representing one or more permits acquired from a
/// [`Semaphore`].
///
/// When the `OwnedPermit` is dropped, the permits it represents are
/// released back to the [`Semaphore`], potentially waking another task.
///
/// This type is identical to the [`Permit`] type, except that it holds an
/// [`Arc`] clone of the [`Semaphore`], rather than borrowing it. This
/// allows the guard to be valid for the `'static` lifetime.
///
/// This type is returned by the [`Semaphore::acquire_owned`] and
/// [`Semaphore::try_acquire_owned`] methods.
///
/// [RAII guard]: https://rust-unofficial.github.io/patterns/patterns/behavioural/RAII.html
#[derive(Debug)]
#[must_use = "dropping an `OwnedPermit` releases the acquired permits back to the `Semaphore`"]
pub struct OwnedPermit {
permits: usize,
semaphore: Arc<Semaphore>,
}
impl Semaphore {
/// Acquire `permits` permits from the `Semaphore`, waiting asynchronously
/// if there are insufficient permits currently available, and returning
/// an [`OwnedPermit`].
///
/// This method behaves identically to [`acquire`], except that it
/// requires the `Semaphore` to be wrapped in an [`Arc`], and returns an
/// [`OwnedPermit`] which clones the [`Arc`] rather than borrowing the
/// semaphore. This allows the returned [`OwnedPermit`] to be valid for
/// the `'static` lifetime.
///
/// # Returns
///
/// - `Ok(`[`OwnedPermit`]`)` with the requested number of permits, if the
/// permits were acquired.
/// - `Err(`[`Closed`]`)` if the semaphore was [closed].
///
/// # Cancellation
///
/// This method uses a queue to fairly distribute permits in the order they
/// were requested. If an [`AcquireOwned`] future is dropped before it
/// completes, the task will lose its place in the queue.
///
/// [`acquire`]: Semaphore::acquire
/// [`Closed`]: crate::Closed
/// [closed]: Semaphore::close
pub fn acquire_owned(self: &Arc<Self>, permits: usize) -> AcquireOwned {
AcquireOwned {
semaphore: self.clone(),
queued: false,
permits,
waiter: Waiter::new(permits),
}
}
/// Try to acquire `permits` permits from the `Semaphore`, without waiting
/// for additional permits to become available, and returning an [`OwnedPermit`].
///
/// This method behaves identically to [`try_acquire`], except that it
/// requires the `Semaphore` to be wrapped in an [`Arc`], and returns an
/// [`OwnedPermit`] which clones the [`Arc`] rather than borrowing the
/// semaphore. This allows the returned [`OwnedPermit`] to be valid for
/// the `'static` lifetime.
///
/// # Returns
///
/// - `Ok(`[`OwnedPermit`]`)` with the requested number of permits, if the
/// permits were acquired.
/// - `Err(`[`TryAcquireError::Closed`]`)` if the semaphore was [closed].
/// - `Err(`[`TryAcquireError::InsufficientPermits`]`)` if the semaphore
/// had fewer than `permits` permits available.
///
///
/// [`try_acquire`]: Semaphore::try_acquire
/// [`Closed`]: crate::Closed
/// [closed]: Semaphore::close
pub fn try_acquire_owned(self: &Arc<Self>, permits: usize) -> Result<OwnedPermit, TryAcquireError> {
trace!(permits, "Semaphore::try_acquire_owned");
self.try_acquire_inner(permits).map(|_| OwnedPermit {
permits,
semaphore: self.clone(),
})
}
}
// === impl AcquireOwned ===
impl Future for AcquireOwned {
type Output = WaitResult<OwnedPermit>;
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
let this = self.project();
let poll = this
.semaphore
.poll_acquire(this.waiter, *this.permits, *this.queued, cx)
.map_ok(|_| OwnedPermit {
permits: *this.permits,
// TODO(eliza): might be nice to not have to bump the
// refcount here...
semaphore: this.semaphore.clone(),
});
*this.queued = poll.is_pending();
poll
}
}
#[pinned_drop]
impl PinnedDrop for AcquireOwned {
fn drop(mut self: Pin<&mut Self>) {
let this = self.project();
trace!(?this.queued, "AcquireOwned::drop");
this.semaphore
.drop_acquire(this.waiter, *this.permits, *this.queued)
}
}
// safety: this is safe for the same reasons as the `Sync` impl for the
// `Acquire` future.
unsafe impl Sync for AcquireOwned {}
// === impl OwnedPermit ===
impl OwnedPermit {
/// Forget this permit, dropping it *without* returning the number of
/// acquired permits to the semaphore.
///
/// This permanently decreases the number of permits in the semaphore by
/// [`self.permits()`](Self::permits).
pub fn forget(mut self) {
self.permits = 0;
}
/// Returns the count of semaphore permits owned by this `OwnedPermit`.
#[inline]
#[must_use]
pub fn permits(&self) -> usize {
self.permits
}
}
impl Drop for OwnedPermit {
fn drop(&mut self) {
trace!(?self.permits, "OwnedPermit::drop");
self.semaphore.add_permits(self.permits);
}
}
}
// === impl Waiter ===
impl Waiter {
fn new(permits: usize) -> Self {
Self {
node: UnsafeCell::new(Node {
links: list::Links::new(),
waker: None,
_pin: PhantomPinned,
}),
remaining_permits: RemainingPermits(AtomicUsize::new(permits)),
}
}
#[inline(always)]
#[cfg_attr(loom, track_caller)]
fn take_waker(this: NonNull<Self>, list: &mut List<Self>) -> Option<Waker> {
Self::with_node(this, list, |node| node.waker.take())
}
/// # Safety
///
/// This is only safe to call while the list is locked. The dummy `_list`
/// parameter ensures this method is only called while holding the lock, so
/// this can be safe.
///
/// Of course, that must be the *same* list that this waiter is a member of,
/// and currently, there is no way to ensure that...
#[inline(always)]
#[cfg_attr(loom, track_caller)]
fn with_node<T>(
mut this: NonNull<Self>,
_list: &mut List<Self>,
f: impl FnOnce(&mut Node) -> T,
) -> T {
unsafe {
// safety: this is only called while holding the lock on the queue,
// so it's safe to mutate the waiter.
this.as_mut().node.with_mut(|node| f(&mut *node))
}
}
}
unsafe impl Linked<list::Links<Waiter>> for Waiter {
type Handle = NonNull<Waiter>;
fn into_ptr(r: Self::Handle) -> NonNull<Self> {
r
}
unsafe fn from_ptr(ptr: NonNull<Self>) -> Self::Handle {
ptr
}
unsafe fn links(target: NonNull<Self>) -> NonNull<list::Links<Waiter>> {
// Safety: using `ptr::addr_of!` avoids creating a temporary
// reference, which stacked borrows dislikes.
let node = ptr::addr_of!((*target.as_ptr()).node);
(*node).with_mut(|node| {
let links = ptr::addr_of_mut!((*node).links);
// Safety: since the `target` pointer is `NonNull`, we can assume
// that pointers to its members are also not null, making this use
// of `new_unchecked` fine.
NonNull::new_unchecked(links)
})
}
}
// === impl RemainingPermits ===
impl RemainingPermits {
/// Add an acquisition of permits to the waiter, returning whether or not
/// the waiter has acquired enough permits to be woken.
#[inline]
#[cfg_attr(loom, track_caller)]
fn add(&self, permits: &mut usize) -> bool {
let mut curr = self.0.load(Relaxed);
loop {
let taken = cmp::min(curr, *permits);
let remaining = curr - taken;
match self
.0
.compare_exchange_weak(curr, remaining, AcqRel, Acquire)
{
// added the permits to the waiter!
Ok(_) => {
*permits -= taken;
return remaining == 0;
}
Err(actual) => curr = actual,
}
}
}
#[inline]
fn remaining(&self) -> usize {
self.0.load(Acquire)
}
}